RustDocker
Offline 93.231.28.236:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 322/375
- 210/250
- 34/250
- 28/250
- 54/100
- 73/200
Quick answers
from the figures on this pageWipe schedule
How often does RustDocker wipe, and when?
To tell the rhythm of RustDocker, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 53 days 10 hours ago.
Tags
Which tags does RustDocker carry, and what do they mean?
Tags published by RustDocker, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustDocker appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustDocker: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does RustDocker hold among Rust servers?
Ranking for RustDocker: #15,122 on seven-day player hours, top – of all ranked servers.
What player count does RustDocker carry?
Reading for RustDocker: offline at this moment; last seen 44 days 20 hours ago.
Server
What location is RustDocker hosted in?
No region tag on RustDocker. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 93.231.28.236:28015.
What Rust version is RustDocker on?
Rust network protocol 2633 and build 163794 on Linux is the build RustDocker runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustDocker, and is it online now?
Reading: offline. RustDocker last answered 44 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does RustDocker enforce, and what are its settings?
Check: gather rate. The name RustDocker does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on RustDocker?
The game generates a procedural map for RustDocker.
How to join
How can you get onto RustDocker?
Press F1 in Rust and enter client.connect 93.231.28.236:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.