RustDocker
Offline 93.231.19.134:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 231/250
- 14/250
- 22/250
- 114/200
- 46/200
- 42/100
Quick answers
from the figures on this pageWipe timing
How often does RustDocker wipe, and when?
To tell the rhythm of RustDocker, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 52 days 14 hours ago.
Lists and filters
Which tags does RustDocker carry, and what do they mean?
These are the tags RustDocker publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustDocker?
Rust Metrics lists featuring RustDocker: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does RustDocker hold among Rust servers?
Player hours over seven days put RustDocker at #15,497, in the top – of all ranked servers.
What player count does RustDocker carry?
RustDocker is not responding; status offline, last seen 41 days 14 hours ago.
Operator and location
Which location does RustDocker run from?
No region comes from RustDocker. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 93.231.19.134:28015.
What Rust version is RustDocker on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by RustDocker. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustDocker, and is it online now?
RustDocker reports offline. The last reading came 41 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Map and rules
How is RustDocker configured, and what rules are in force?
Check: gather rate. The name RustDocker does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is RustDocker on?
Procedural map on RustDocker, made by the game's generator.
Join
What do you do to join RustDocker?
Press F1 in Rust and enter client.connect 93.231.19.134:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.