ServerName
Offline 93.230.138.199:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 427/500
- 455/475
- 975/1000
- 60/100
- 990/1000
- 30/250
Quick answers
from the figures on this pageWipe schedule
How often does ServerName wipe, and when?
Its rhythm cannot be told from the wipes of ServerName on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 21 hours ago.
Tag meanings
How should you read the tags on ServerName?
Tags published by ServerName, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show ServerName?
These Rust Metrics lists carry ServerName: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ServerName hold among Rust servers?
Ranking for ServerName: #13,208 on seven-day player hours, top 61% of all ranked servers.
What is the population on ServerName?
ServerName is not responding; status offline, last seen 35 days 18 hours ago.
Operator and location
Which location does ServerName run from?
Reading: location. ServerName gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 93.230.138.199:28015.
What Rust version is ServerName on?
Rust network protocol 2633 and build 165217 on Windows is the build ServerName runs. Matching protocol is required to join. Let Steam update your game.
Is ServerName up, and how often does it stay up?
ServerName reports offline. The last reading came 35 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does ServerName enforce, and what are its settings?
Reading the name gives no gather rate for ServerName. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is ServerName on?
Procedural map on ServerName, made by the game's generator.
Join
How do you connect to ServerName?
Press F1 in Rust and enter client.connect 93.230.138.199:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.