RUST METRICSFlight deck · live data
Data live Servers11,622 Players37,258 Populated2,894 Fresh wipes 3 h80 Scan5 min
‹ All servers93.222.52.131:28025
Offline Full Queue Fresh wipe Wipe due No query

Vanilla Standardwerte Test

Offline 93.222.52.131:28025 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,339top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Vanilla Standardwerte Test wipe, and when?

The rhythm of Vanilla Standardwerte Test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 6 days 22 hours ago the current world was made.

Tag meanings

Which tags does Vanilla Standardwerte Test carry, and what do they mean?

These are the tags Vanilla Standardwerte Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Vanilla Standardwerte Test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Vanilla Standardwerte Test: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does Vanilla Standardwerte Test sit in the rankings?

Ranking for Vanilla Standardwerte Test: #15,339 on seven-day player hours, top 69% of all ranked servers.

What player count does Vanilla Standardwerte Test carry?

Vanilla Standardwerte Test is not responding; status offline, last seen 6 days 21 hours ago. A seven-day average of 0 players is the reading.

Server

What location is Vanilla Standardwerte Test hosted in?

No region comes from Vanilla Standardwerte Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 93.222.52.131:28025.

What Rust version is Vanilla Standardwerte Test on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Vanilla Standardwerte Test. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Vanilla Standardwerte Test, and is it online now?

Vanilla Standardwerte Test reports offline. The last reading came 6 days 21 hours ago. Reading: 0% uptime over the last 6 full days. It was up 0 of 144 hours. The first sighting on Rust Metrics was 22 October 2026.

Rules and settings

What settings and rules apply on Vanilla Standardwerte Test?

Reading the name gives no gather rate for Vanilla Standardwerte Test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is Vanilla Standardwerte Test on?

Procedural map on Vanilla Standardwerte Test, made by the game's generator.

Connection

How can you get onto Vanilla Standardwerte Test?

To join: start Rust, press F1 and type client.connect 93.222.52.131:28025. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.