RUST METRICSFlight deck · live data
Data live Servers11,773 Players67,310 Populated3,523 Fresh wipes 3 h192 Scan5 min
‹ All servers93.219.118.92:28015
Offline Full Queue Fresh wipe Wipe due No query

Atlantisches Aldi

Offline 93.219.118.92:28015 checked 25d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,015top 70%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep29 Sep3 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctWed 23 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:34 UTC26d ago 1 – running 1
Wed 23 Sep, 14:53 UTC35d ago 2 halved by day 5 9 days 2
Tue 22 Sep, 17:58 UTC36d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Atlantisches Aldi?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 5 it fell below half.

How often does Atlantisches Aldi wipe, and when?

No next wipe can be predicted for Atlantisches Aldi, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 21 hours ago.

Tags

Which tags does Atlantisches Aldi carry, and what do they mean?

These are the tags Atlantisches Aldi publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Atlantisches Aldi appear in Rust Metrics lists and filters?

On Rust Metrics, Atlantisches Aldi sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Atlantisches Aldi hold among Rust servers?

Player hours over seven days put Atlantisches Aldi at #16,015, in the top 70% of all ranked servers.

What player count does Atlantisches Aldi carry?

Status for Atlantisches Aldi: offline. Last seen 25 days 21 hours ago.

Operator and location

Where does Atlantisches Aldi sit?

No region tag on Atlantisches Aldi. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 93.219.118.92:28015.

What Rust version is Atlantisches Aldi on?

Rust network protocol 2634 and build 166586 on Windows is the build Atlantisches Aldi runs. Matching protocol is required to join. Let Steam update your game.

Is Atlantisches Aldi up, and how often does it stay up?

Atlantisches Aldi reports offline. The last reading came 25 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Atlantisches Aldi enforce, and what are its settings?

Reading the name gives no gather rate for Atlantisches Aldi. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on Atlantisches Aldi?

Check: map. Procedural, size 6,000, seed 1749526827, generated by the game on Atlantisches Aldi. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Atlantisches Aldi?

To join: start Rust, press F1 and type client.connect 93.219.118.92:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166586
Build Build 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.