Rust Local Test
Offline 93.191.113.100:28115 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 201/250
- 281/300
- 763/800
- 44/100
- 854/900
- 669/725
Quick answers
from the figures on this pageWipe timing
How often does Rust Local Test wipe, and when?
To tell the rhythm of Rust Local Test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 9 hours ago the current world was made.
Tags
Which tags does Rust Local Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rust Local Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust Local Test?
These Rust Metrics lists carry Rust Local Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Rust Local Test sit in the rankings?
Ranking for Rust Local Test: #13,887 on seven-day player hours, top 61% of all ranked servers.
What is the population on Rust Local Test?
Status for Rust Local Test: offline. Last seen 25 days 15 hours ago.
Operator and location
Where does Rust Local Test sit?
No region tag on Rust Local Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 93.191.113.100:28115.
What Rust version is Rust Local Test on?
Rust network protocol 2634 and build 166586 on Windows is the build Rust Local Test runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Rust Local Test up, and how often does it stay up?
Check: connection. Rust Local Test is offline at this moment. Last contact was 25 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Rust Local Test enforce, and what are its settings?
No gather rate appears in the name: Rust Local Test. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.
Which map is live on Rust Local Test?
Procedural map on Rust Local Test, made by the game's generator.
Join
How do you connect to Rust Local Test?
To join: start Rust, press F1 and type client.connect 93.191.113.100:28115. Or press Launch Rust here and Steam opens the game and connects you.