RUST METRICSFlight deck · live data
Data live Servers11,824 Players88,321 Populated3,715 Fresh wipes 3 h404 Scan5 min
‹ All servers93.191.113.100:28115
Offline Full Queue Fresh wipe Wipe due No query

Rust Local Test

Offline 93.191.113.100:28115 checked 25d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,887top 61%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Rust Local Test wipe, and when?

To tell the rhythm of Rust Local Test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 9 hours ago the current world was made.

Tags

Which tags does Rust Local Test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rust Local Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Local Test?

These Rust Metrics lists carry Rust Local Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust Local Test sit in the rankings?

Ranking for Rust Local Test: #13,887 on seven-day player hours, top 61% of all ranked servers.

What is the population on Rust Local Test?

Status for Rust Local Test: offline. Last seen 25 days 15 hours ago.

Operator and location

Where does Rust Local Test sit?

No region tag on Rust Local Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 93.191.113.100:28115.

What Rust version is Rust Local Test on?

Rust network protocol 2634 and build 166586 on Windows is the build Rust Local Test runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust Local Test up, and how often does it stay up?

Check: connection. Rust Local Test is offline at this moment. Last contact was 25 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Rust Local Test enforce, and what are its settings?

No gather rate appears in the name: Rust Local Test. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Rust Local Test?

Procedural map on Rust Local Test, made by the game's generator.

Join

How do you connect to Rust Local Test?

To join: start Rust, press F1 and type client.connect 93.191.113.100:28115. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166586
Build Build 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.