Loot.Team
Offline 93.186.254.156:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 215/275
- 293/350
- 774/1000
- 46/100
- 866/950
- 713/800
Quick answers
from the figures on this pageWipe timing
How often does Loot.Team wipe, and when?
The rhythm of Loot.Team's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 9 hours ago.
Lists and filters
Which tags does Loot.Team carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Loot.Team. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Loot.Team appear in Rust Metrics lists and filters?
On Rust Metrics, Loot.Team sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Loot.Team sit in the rankings?
Player hours over seven days put Loot.Team at #15,977, in the top 71% of all ranked servers.
What is the population on Loot.Team?
Status for Loot.Team: offline. Last seen 22 days 23 hours ago.
Operator and location
Where does Loot.Team sit?
No region comes from Loot.Team. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 93.186.254.156:28015.
What Rust version is Loot.Team on?
Reading: Loot.Team, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Loot.Team up, and how often does it stay up?
Check: connection. Loot.Team is offline at this moment. Last contact was 22 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.
Map and rules
How is Loot.Team configured, and what rules are in force?
Reading the name gives no gather rate for Loot.Team. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Loot.Team on?
Check: map. Procedural, generated by the game, on Loot.Team.
Connection
How can you get onto Loot.Team?
Press F1 in Rust and enter client.connect 93.186.254.156:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.