DORTYBEK
Offline 93.181.227.138:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 272/375
- 184/250
- 34/250
- 18/250
- 43/100
- 56/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does DORTYBEK follow?
The rhythm of DORTYBEK's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 55 days 5 hours ago the current world was made.
Lists and filters
How should you read the tags on DORTYBEK?
These are the tags DORTYBEK publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does DORTYBEK appear in Rust Metrics lists and filters?
On Rust Metrics, DORTYBEK sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does DORTYBEK sit in the rankings?
Ranking for DORTYBEK: #13,360 on seven-day player hours, top – of all ranked servers.
What player count does DORTYBEK carry?
DORTYBEK is not responding; status offline, last seen 42 days 6 hours ago.
Server details
Where does DORTYBEK sit?
Reading: location. DORTYBEK gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 93.181.227.138:28015.
What Rust version is DORTYBEK on?
Rust network protocol 2633 and build 163794 on Windows is the build DORTYBEK runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on DORTYBEK, and is it online?
Reading: offline. DORTYBEK last answered 42 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 16 September 2026.
Map and rules
What rules does DORTYBEK enforce, and what are its settings?
Check: gather rate. The name DORTYBEK does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is DORTYBEK on?
Procedural map on DORTYBEK, made by the game's generator.
Join
How do you connect to DORTYBEK?
To join: start Rust, press F1 and type client.connect 93.181.227.138:28015. Or press Launch Rust here and Steam opens the game and connects you.