David
Offline EU 93.171.155.6:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 21:36 UTC, in 15h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/150
- 0/200
- 17/250
- 0/200
- 5/150
- 23/100
Quick answers
from the figures on this pageWipe schedule
How often does David wipe, and when?
The estimate for David's next wipe comes from weekly: 7 days after its last wipe. Thursday 29 October at 21:36 UTC is when its next wipe is due. 27 days 8 hours ago the current world was made. Its tags carry a weekly wipe schedule.
Tags
How should you read the tags on David?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): Teams are capped at 5; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; EU (Europe): Europe is the browser category it sits in from David. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show David?
On Rust Metrics, David sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
Player count
What position does David hold among Rust servers?
Top 69% of all ranked servers: David takes #16,019 on seven-day player hours and #2,481 in Europe.
What player count does David carry?
Reading for David: offline at this moment; last seen 27 days 8 hours ago.
Server
What location is David hosted in?
Reading: location. The EU tag puts David in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 93.171.155.6:28015.
What Rust version is David on?
Rust network protocol 2634 and build 166494 on Windows is the build David runs. To get in, your game needs the same protocol; Steam applies the update.
Is David up, and how often does it stay up?
Reading: offline. David last answered 27 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Map and rules
How is David configured, and what rules are in force?
No gather rate appears in the name: David. The cap on groups is 5 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is off. That is Valve's anti-cheat.
What map is David on?
Check: map. Procedural, generated by the game, on David.
How to join
How can you get onto David?
To join: start Rust, press F1 and type client.connect 93.171.155.6:28015. Or press Launch Rust here and Steam opens the game and connects you.