RUST METRICSFlight deck · live data
Data live Servers11,668 Players48,663 Populated3,138 Fresh wipes 3 h118 Scan5 min
‹ All servers93.171.155.30:28015
Offline Full Queue Fresh wipe Wipe due No query

David

Offline EU 93.171.155.30:28015 checked 14d ago

weekly wipes vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,915top 60% · #2416 in EU
Last wipe14d agoweekly schedule
Next wipe6d 10hWed 4 Nov, 19:43 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Wednesday 4 November, 19:43 UTC, in 6d 10h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does David wipe, and when?

An estimate from weekly: 7 days after its last wipe gives David's next wipe. Wednesday 4 November at 19:43 UTC is when its next wipe is due. The world in play was created 14 days 13 hours ago. A weekly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on David?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts5 (Group limit): Teams are capped at 5; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes each week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; EU (Europe): Its browser listing: Europe from David. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does David appear in Rust Metrics lists and filters?

These Rust Metrics lists carry David: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Population

Where does David sit in the rankings?

Ranked by seven-day player hours, David sits at #12,915 and #2,416 in Europe, inside the top 60%.

How full does David get?

Status for David: offline. Last seen 14 days 13 hours ago.

Server

Where does David sit?

Reading: location. The EU tag puts David in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 93.171.155.30:28015.

What Rust version is David on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by David. Matching protocol is required to join. Let Steam update your game.

How reliable is David, and is it online now?

Reading: offline. David last answered 14 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Rules and settings

How is David configured, and what rules are in force?

Check: gather rate. The name David does not state one. Group size, maximum: 5 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is off.

Connection

What do you do to join David?

Press F1 in Rust and enter client.connect 93.171.155.30:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts5

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts5
Group limit Teams are capped at 5.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes each week.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.