RUST METRICSFlight deck · live data
Data live Servers11,665 Players53,198 Populated3,312 Fresh wipes 3 h84 Scan5 min
‹ All servers93.159.2.64:28015
Offline Full Queue Fresh wipe Wipe due No query

Tiny Rust Test Server

Offline 93.159.2.64:28015 checked 30d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,521top 61%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 21:04 UTC33d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Tiny Rust Test Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does Tiny Rust Test Server wipe?

Its rhythm cannot be told from the wipes of Tiny Rust Test Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 33 days 12 hours ago the current world was made.

Tags

How should you read the tags on Tiny Rust Test Server?

Tags published by Tiny Rust Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Tiny Rust Test Server?

Rust Metrics lists featuring Tiny Rust Test Server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Tiny Rust Test Server sit in the rankings?

Ranking for Tiny Rust Test Server: #14,521 on seven-day player hours, top 61% of all ranked servers.

How full does Tiny Rust Test Server get?

Tiny Rust Test Server is not responding; status offline, last seen 30 days 12 hours ago.

Operator and location

What location is Tiny Rust Test Server hosted in?

No region comes from Tiny Rust Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 93.159.2.64:28015.

What Rust version is Tiny Rust Test Server on?

Rust network protocol 2633 and build 165217 on Windows is the build Tiny Rust Test Server runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Tiny Rust Test Server, and is it online now?

Reading: offline. Tiny Rust Test Server last answered 30 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.

Settings and map

What settings and rules apply on Tiny Rust Test Server?

Reading the name gives no gather rate for Tiny Rust Test Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Tiny Rust Test Server?

Procedural map on Tiny Rust Test Server, made by the game's generator.

Connection

What do you do to join Tiny Rust Test Server?

Check: join. Open Rust, press F1, then enter client.connect 93.159.2.64:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.