Server Name
Offline 93.138.233.239:29015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/250
- 116/200
- 13/250
- 23/250
- 12/100
- 28/200
Quick answers
from the figures on this pageWipe schedule
How often does Server Name wipe, and when?
Its rhythm cannot be told from the wipes of Server Name on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one.
Tags
How should you read the tags on Server Name?
Tags published by Server Name, read by the game's server browser: mp1 (Max players): Slots: 1; v1069 (Protocol): Protocol 1069: join only on the same game version; rust (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Server Name?
On Rust Metrics, Server Name sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all.
Population
What position does Server Name hold among Rust servers?
Player hours over seven days put Server Name at #15,349, in the top 69% of all ranked servers.
What player count does Server Name carry?
Status for Server Name: offline. Last seen 3 days 17 hours ago. Check: player average. 0 over the last seven days.
Server
Which location does Server Name run from?
No region tag on Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 93.138.233.239:29015.
What Rust version is Server Name on?
Rust network protocol 1069 on Windows is the build Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Server Name up, and how often does it stay up?
Check: connection. Server Name is offline at this moment. Last contact was 3 days 17 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Server Name enforce, and what are its settings?
Check: gather rate. The name Server Name does not state one. The group limit is not published. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How do you connect to Server Name?
To join: start Rust, press F1 and type client.connect 93.138.233.239:29015. Or press Launch Rust here and Steam opens the game and connects you.