My Server
Offline 92.62.61.146:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Server follow?
To tell the rhythm of My Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 4 hours ago.
Tags
How should you read the tags on My Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from My Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Server appear in Rust Metrics lists and filters?
On Rust Metrics, My Server sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does My Server sit in the rankings?
Ranking for My Server: #14,284 on seven-day player hours, top 66% of all ranked servers.
What is the population on My Server?
Status for My Server: offline. Last seen 14 days 23 hours ago.
Server
Where does My Server sit?
No region comes from My Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 92.62.61.146:28015.
What Rust version is My Server on?
Reading: My Server, Rust network protocol 2634 and build 166652, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Server, and is it online?
Check: connection. My Server is offline at this moment. Last contact was 14 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 October 2026.
Rules and settings
What settings and rules apply on My Server?
Reading the name gives no gather rate for My Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on My Server?
The game generates a procedural map for My Server.
Connection
How can you get onto My Server?
Press F1 in Rust and enter client.connect 92.62.61.146:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.