RUST METRICSFlight deck · live data
Data live Servers11,620 Players32,059 Populated2,776 Fresh wipes 3 h73 Scan5 min
‹ All servers92.42.44.93:27000
Offline Full Queue Fresh wipe Wipe due No query

ZAP-Hosting.com Rust serverhosting

Offline 92.42.44.93:27000 checked 14d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,226top 70%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 16:16 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on ZAP-Hosting.com Rust serverhosting when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does ZAP-Hosting.com Rust serverhosting follow?

The rhythm of ZAP-Hosting.com Rust serverhosting's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 34 days 13 hours ago the current world was made.

Lists and filters

How should you read the tags on ZAP-Hosting.com Rust serverhosting?

Tags published by ZAP-Hosting.com Rust serverhosting, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167963 (Build): Build 167963; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ZAP-Hosting.com Rust serverhosting appear in Rust Metrics lists and filters?

On Rust Metrics, ZAP-Hosting.com Rust serverhosting sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does ZAP-Hosting.com Rust serverhosting sit in the rankings?

Ranking for ZAP-Hosting.com Rust serverhosting: #15,226 on seven-day player hours, top 70% of all ranked servers.

What is the population on ZAP-Hosting.com Rust serverhosting?

ZAP-Hosting.com Rust serverhosting is not responding; status offline, last seen 14 days 12 hours ago.

Operator and location

Where does ZAP-Hosting.com Rust serverhosting sit?

No region comes from ZAP-Hosting.com Rust serverhosting. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 92.42.44.93:27000.

What Rust version is ZAP-Hosting.com Rust serverhosting on?

Version check: Rust network protocol 2635 and build 167963 on Linux, run by ZAP-Hosting.com Rust serverhosting. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on ZAP-Hosting.com Rust serverhosting, and is it online?

ZAP-Hosting.com Rust serverhosting reports offline. The last reading came 14 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is ZAP-Hosting.com Rust serverhosting configured, and what rules are in force?

Check: gather rate. The name ZAP-Hosting.com Rust serverhosting does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is ZAP-Hosting.com Rust serverhosting on?

Size 3,000 and seed 100: the game generates the procedural map on ZAP-Hosting.com Rust serverhosting from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join ZAP-Hosting.com Rust serverhosting?

Check: join. Open Rust, press F1, then enter client.connect 92.42.44.93:27000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167963,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167963
Build Build 167963.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.