Server name on in-game server list
Offline 92.40.183.99:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 229/250
- 14/250
- 18/250
- 145/200
- 44/200
- 40/100
Quick answers
from the figures on this pageWipe schedule
How often does Server name on in-game server list wipe, and when?
Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 9 hours ago.
Lists and filters
Which tags does Server name on in-game server list carry, and what do they mean?
Tags published by Server name on in-game server list, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Server name on in-game server list: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Server name on in-game server list hold among Rust servers?
Player hours over seven days put Server name on in-game server list at #14,468, in the top 64% of all ranked servers.
How full does Server name on in-game server list get?
Reading for Server name on in-game server list: offline at this moment; last seen 24 days 9 hours ago.
Operator and location
What location is Server name on in-game server list hosted in?
No region comes from Server name on in-game server list. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 92.40.183.99:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2634 and build 166652 on Windows is the build Server name on in-game server list runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Server name on in-game server list, and is it online?
Server name on in-game server list reports offline. The last reading came 24 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Server name on in-game server list?
Check: gather rate. The name Server name on in-game server list does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Server name on in-game server list on?
Procedural map on Server name on in-game server list, made by the game's generator.
Join
How do you connect to Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 92.40.183.99:28015. Or press Launch Rust here and Steam opens the game and connects you.