RUST METRICSFlight deck · live data
Data live Servers11,790 Players66,598 Populated3,624 Fresh wipes 3 h126 Scan5 min
‹ All servers92.40.183.61:28015
Offline Full Queue Fresh wipe Wipe due No query

Server name on in-game server list

Offline 92.40.183.61:28015 checked 34d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,275top 61%
Last wipe37d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Server name on in-game server list follow?

To tell the rhythm of Server name on in-game server list, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 37 days 23 hours ago.

Lists and filters

How should you read the tags on Server name on in-game server list?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Server name on in-game server list. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Server name on in-game server list appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Server name on in-game server list: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Server name on in-game server list hold among Rust servers?

Player hours over seven days put Server name on in-game server list at #13,275, in the top 61% of all ranked servers.

What player count does Server name on in-game server list carry?

Reading for Server name on in-game server list: offline at this moment; last seen 34 days 21 hours ago.

Operator and location

What location is Server name on in-game server list hosted in?

Reading: location. Server name on in-game server list gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 92.40.183.61:28015.

What Rust version is Server name on in-game server list on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by Server name on in-game server list. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Server name on in-game server list, and is it online now?

Check: connection. Server name on in-game server list is offline at this moment. Last contact was 34 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Server name on in-game server list?

Check: gather rate. The name Server name on in-game server list does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Server name on in-game server list?

Procedural map on Server name on in-game server list, made by the game's generator.

How to join

How can you get onto Server name on in-game server list?

To join: start Rust, press F1 and type client.connect 92.40.183.61:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players Slots: 5.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.