RUST METRICSFlight deck · live data
Data live Servers11,732 Players51,299 Populated3,302 Fresh wipes 3 h118 Scan5 min
‹ All servers92.40.183.136:28015
Offline Full Queue Fresh wipe Wipe due No query

Server name on in-game server list

Offline 92.40.183.136:28015 checked 23d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,976top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Server name on in-game server list follow?

Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 4 hours ago the current world was made.

Tag meanings

Which tags does Server name on in-game server list carry, and what do they mean?

Tags published by Server name on in-game server list, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Server name on in-game server list appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Server name on in-game server list: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Server name on in-game server list hold among Rust servers?

Player hours over seven days put Server name on in-game server list at #15,976, in the top 71% of all ranked servers.

How full does Server name on in-game server list get?

Server name on in-game server list is not responding; status offline, last seen 23 days 23 hours ago.

Server

Where does Server name on in-game server list sit?

No region comes from Server name on in-game server list. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 92.40.183.136:28015.

What Rust version is Server name on in-game server list on?

Version check: Rust network protocol 2634 and build 166652 on Windows, run by Server name on in-game server list. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Server name on in-game server list, and is it online?

Server name on in-game server list reports offline. The last reading came 23 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.

Settings and map

What rules does Server name on in-game server list enforce, and what are its settings?

No gather rate appears in the name: Server name on in-game server list. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Server name on in-game server list?

Check: map. Procedural, generated by the game, on Server name on in-game server list.

Join

What do you do to join Server name on in-game server list?

Check: join. Open Rust, press F1, then enter client.connect 92.40.183.136:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.