Server name on in-game server list
Offline 92.40.182.7:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 259/300
- 15/250
- 32/250
- 123/200
- 46/200
- 48/100
Quick answers
from the figures on this pageReset cycle
How often does Server name on in-game server list wipe, and when?
Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 37 days 4 hours ago.
Lists and filters
How should you read the tags on Server name on in-game server list?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
On Rust Metrics, Server name on in-game server list sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Server name on in-game server list sit in the rankings?
Ranking for Server name on in-game server list: #13,233 on seven-day player hours, top 58% of all ranked servers.
How full does Server name on in-game server list get?
Status for Server name on in-game server list: offline. Last seen 36 days 5 hours ago.
Server
What location is Server name on in-game server list hosted in?
Reading: location. Server name on in-game server list gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 92.40.182.7:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2633 and build 164530 on Windows is the build Server name on in-game server list runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Server name on in-game server list, and is it online now?
Server name on in-game server list reports offline. The last reading came 36 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Map and rules
How is Server name on in-game server list configured, and what rules are in force?
Check: gather rate. The name Server name on in-game server list does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Server name on in-game server list on?
The game generates a procedural map for Server name on in-game server list.
How to join
How do you connect to Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 92.40.182.7:28015. Or press Launch Rust here and Steam opens the game and connects you.