Server name on in-game server list
Offline 92.40.182.79:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
When does Server name on in-game server list wipe?
Its rhythm cannot be told from the wipes of Server name on in-game server list on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 21 hours ago.
Tags
Which tags does Server name on in-game server list carry, and what do they mean?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Server name on in-game server list appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Server name on in-game server list: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Server name on in-game server list sit in the rankings?
Ranking for Server name on in-game server list: #13,242 on seven-day player hours, top 58% of all ranked servers.
What is the population on Server name on in-game server list?
Reading for Server name on in-game server list: offline at this moment; last seen 36 days 18 hours ago.
Server
What location is Server name on in-game server list hosted in?
No region comes from Server name on in-game server list. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 92.40.182.79:28015.
What Rust version is Server name on in-game server list on?
Rust network protocol 2633 and build 164530 on Windows is the build Server name on in-game server list runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Server name on in-game server list up, and how often does it stay up?
Server name on in-game server list reports offline. The last reading came 36 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Rules and settings
How is Server name on in-game server list configured, and what rules are in force?
Reading the name gives no gather rate for Server name on in-game server list. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Server name on in-game server list?
Check: map. Procedural, generated by the game, on Server name on in-game server list.
How to join
How can you get onto Server name on in-game server list?
To join: start Rust, press F1 and type client.connect 92.40.182.79:28015. Or press Launch Rust here and Steam opens the game and connects you.