RUST METRICSFlight deck · live data
Data live Servers11,751 Players55,890 Populated3,402 Fresh wipes 3 h132 Scan5 min
‹ All servers92.253.236.165:28015
Offline Full Queue Fresh wipe Wipe due No query

ServerName

Offline 92.253.236.165:28015 checked 17d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,356top 65%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct12 Oct15 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:26 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on ServerName?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does ServerName follow?

To tell the rhythm of ServerName, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 17 days ago the current world was made.

Tag meanings

Which tags does ServerName carry, and what do they mean?

Tags published by ServerName, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ServerName?

Rust Metrics lists featuring ServerName: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does ServerName sit in the rankings?

Player hours over seven days put ServerName at #14,356, in the top 65% of all ranked servers.

How full does ServerName get?

Reading for ServerName: offline at this moment; last seen 17 days ago.

Operator and location

What location is ServerName hosted in?

Reading: location. ServerName gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 92.253.236.165:28015.

What Rust version is ServerName on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by ServerName. To get in, your game needs the same protocol; Steam applies the update.

Is ServerName up, and how often does it stay up?

Check: connection. ServerName is offline at this moment. Last contact was 17 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.

Map and rules

How is ServerName configured, and what rules are in force?

No gather rate appears in the name: ServerName. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is ServerName on?

Procedural map on ServerName, made by the game's generator.

How to join

What do you do to join ServerName?

Check: join. Open Rust, press F1, then enter client.connect 92.253.236.165:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp2
Max players The server holds 2 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.