ServerName
Offline 92.253.236.165:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 22:26 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 361/500
- 217/300
- 36/250
- 28/250
- 61/100
- 82/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ServerName?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does ServerName follow?
To tell the rhythm of ServerName, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 17 days ago the current world was made.
Tag meanings
Which tags does ServerName carry, and what do they mean?
Tags published by ServerName, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show ServerName?
Rust Metrics lists featuring ServerName: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does ServerName sit in the rankings?
Player hours over seven days put ServerName at #14,356, in the top 65% of all ranked servers.
How full does ServerName get?
Reading for ServerName: offline at this moment; last seen 17 days ago.
Operator and location
What location is ServerName hosted in?
Reading: location. ServerName gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 92.253.236.165:28015.
What Rust version is ServerName on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by ServerName. To get in, your game needs the same protocol; Steam applies the update.
Is ServerName up, and how often does it stay up?
Check: connection. ServerName is offline at this moment. Last contact was 17 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Map and rules
How is ServerName configured, and what rules are in force?
No gather rate appears in the name: ServerName. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is ServerName on?
Procedural map on ServerName, made by the game's generator.
How to join
What do you do to join ServerName?
Check: join. Open Rust, press F1, then enter client.connect 92.253.236.165:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.