RUST METRICSFlight deck · live data
Data live Servers11,603 Players34,648 Populated2,845 Fresh wipes 3 h60 Scan5 min
‹ All servers92.245.61.69:28015
Offline Full Queue Fresh wipe Wipe due No query

DVUSHKA

Offline 92.245.61.69:28015 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 15 30 45 60 PAX 1 /60

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,426top 67%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does DVUSHKA wipe?

Its rhythm cannot be told from the wipes of DVUSHKA on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 11 days 19 hours ago.

Tags

How should you read the tags on DVUSHKA?

These are the tags DVUSHKA publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): 60 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show DVUSHKA?

Rust Metrics lists featuring DVUSHKA: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does DVUSHKA sit in the rankings?

Ranking for DVUSHKA: #14,426 on seven-day player hours, top 67% of all ranked servers.

What is the population on DVUSHKA?

DVUSHKA is not responding; status offline, last seen 11 days 14 hours ago.

Server details

What location is DVUSHKA hosted in?

No region tag on DVUSHKA. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 92.245.61.69:28015.

What Rust version is DVUSHKA on?

Rust network protocol 2634 and build 167781 on Windows is the build DVUSHKA runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on DVUSHKA, and is it online?

Check: connection. DVUSHKA is offline at this moment. Last contact was 11 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 October 2026, recorded by Rust Metrics.

Settings and map

How is DVUSHKA configured, and what rules are in force?

Reading the name gives no gather rate for DVUSHKA. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on DVUSHKA?

Check: map. Procedural, generated by the game, on DVUSHKA.

How to join

How do you connect to DVUSHKA?

Check: join. Open Rust, press F1, then enter client.connect 92.245.61.69:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp60
Max players 60 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.