RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h117 Scan5 min
‹ All servers92.241.27.148:28015
Offline Full Queue Fresh wipe Wipe due No query

neksword

Offline 92.241.27.148:28015 checked 9d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,306top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does neksword wipe, and when?

Its rhythm cannot be told from the wipes of neksword on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 2 hours ago the current world was made.

Tags

Which tags does neksword carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world from neksword. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does neksword appear in Rust Metrics lists and filters?

These Rust Metrics lists carry neksword: Rust community servers: live readings and Rust PvE servers. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does neksword sit in the rankings?

Ranking for neksword: #15,306 on seven-day player hours, top 70% of all ranked servers.

How full does neksword get?

Status for neksword: offline. Last seen 9 days ago.

Operator and location

Which location does neksword run from?

No region tag on neksword. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 92.241.27.148:28015.

What Rust version is neksword on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by neksword. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is neksword, and is it online now?

Check: connection. neksword is offline at this moment. Last contact was 9 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 October 2026.

Rules and settings

What settings and rules apply on neksword?

Reading the name gives no gather rate for neksword. 8 players per group, the default value. Mode check gives pve; no combat against other players. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is neksword on?

Check: map. Procedural, generated by the game, on neksword.

How to join

How can you get onto neksword?

Press F1 in Rust and enter client.connect 92.241.27.148:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.