My Server Name
Offline 92.241.25.180:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 270/300
- 16/250
- 34/250
- 117/200
- 45/200
- 50/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Server Name follow?
To tell the rhythm of My Server Name, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 7 hours ago.
Lists and filters
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server Name?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Server Name hold among Rust servers?
Ranking for My Server Name: #13,783 on seven-day player hours, top 61% of all ranked servers.
What is the population on My Server Name?
Status for My Server Name: offline. Last seen 23 days 4 hours ago.
Server details
Where does My Server Name sit?
No region comes from My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 92.241.25.180:28015.
What Rust version is My Server Name on?
Rust network protocol 2634 and build 166652 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
Is My Server Name up, and how often does it stay up?
My Server Name reports offline. The last reading came 23 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.
Map and rules
How is My Server Name configured, and what rules are in force?
Reading the name gives no gather rate for My Server Name. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Server Name?
The game generates a procedural map for My Server Name.
Connection
How do you connect to My Server Name?
Press F1 in Rust and enter client.connect 92.241.25.180:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.