RUST METRICSFlight deck · live data
Data live Servers11,624 Players41,406 Populated3,010 Fresh wipes 3 h84 Scan5 min
‹ All servers92.221.47.109:28015
Offline Full Queue Fresh wipe Wipe due No query

Episk server

Offline 92.221.47.109:28015 checked 1d ago

COM 1 · connect

Server instruments

last reading Tue 21:00 UTC
0 0.5 1 1.5 2 PAX 1 /2

Players now

50% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 128 SERVER FPS

Server fps

48 h low 128 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 218,066 ×1000

Entities

48 h range 211,500–218,066 · memory 3,302 MB
1239 ET SINCE RESTART 00:20

Uptime

0 h 20 min since its last restart, at the last reading
7-day average0peak 1
Rank#13,065top 59%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory3,302MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75113:0014:0021:00Wiped Tue 27 Oct, 13:50 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020013:0014:0021:00Wiped Tue 27 Oct, 13:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:54 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Episk server wipe, and when?

The rhythm of Episk server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 35 hours ago.

Tag meanings

Which tags does Episk server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Episk server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Episk server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Episk server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does Episk server sit in the rankings?

Ranking for Episk server: #13,065 on seven-day player hours, top 59% of all ranked servers.

How full does Episk server get?

Episk server is not responding; status offline, last seen 34 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 21:00 UTC, 1 players on average.

Server

Which location does Episk server run from?

No region tag on Episk server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 92.221.47.109:28015.

What Rust version is Episk server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Episk server. Matching protocol is required to join. Let Steam update your game.

How does Episk server perform?

Reading: 130 server fps on average across the last 48 hours. It never dropped below 128. Peak entity count: 218,066. Buildings, deployables and all else included. Memory peak: 3,550 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Episk server, and is it online now?

Episk server reports offline. The last reading came 34 hours ago. By its reported uptime, the last restart was roughly 20 minutes ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Check: first contact. Rust Metrics logged it on 27 October 2026.

Map and rules

How is Episk server configured, and what rules are in force?

Check: gather rate. The name Episk server does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

What map is Episk server on?

Check: map. Procedural, size 6,000, seed 91142069, generated by the game on Episk server. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Episk server?

To join: start Rust, press F1 and type client.connect 92.221.47.109:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.