SelfGame
Offline 92.211.28.171:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:35 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 674/675
- 406/425
- 45/250
- 49/250
- 173/200
- 101/125
Quick answers
from the figures on this pageReset cycle
What happens on SelfGame when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does SelfGame wipe?
To tell the rhythm of SelfGame, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 20 hours ago.
Tag meanings
How should you read the tags on SelfGame?
Tags published by SelfGame, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show SelfGame?
Rust Metrics lists featuring SelfGame: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does SelfGame hold among Rust servers?
Ranking for SelfGame: #14,968 on seven-day player hours, top 66% of all ranked servers.
How full does SelfGame get?
SelfGame is not responding; status offline, last seen 25 days 19 hours ago.
Server
What location is SelfGame hosted in?
No region tag on SelfGame. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 92.211.28.171:28015.
What Rust version is SelfGame on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by SelfGame. Matching protocol is required to join. Let Steam update your game.
Is SelfGame up, and how often does it stay up?
Reading: offline. SelfGame last answered 25 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 26 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does SelfGame enforce, and what are its settings?
Check: gather rate. The name SelfGame does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is SelfGame on?
Procedural map on SelfGame, made by the game's generator.
How to join
How do you connect to SelfGame?
To join: start Rust, press F1 and type client.connect 92.211.28.171:28015. Or press Launch Rust here and Steam opens the game and connects you.