RUST METRICSFlight deck · live data
Data live Servers11,767 Players60,429 Populated3,522 Fresh wipes 3 h133 Scan5 min
‹ All servers92.211.0.220:28015
Offline Full Queue Fresh wipe Wipe due No query

LinuxGSM

Offline 92.211.0.220:28015 checked 23d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,975top 71%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does LinuxGSM wipe?

The rhythm of LinuxGSM's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 53 days 8 hours ago the current world was made.

Tags

Which tags does LinuxGSM carry, and what do they mean?

These are the tags LinuxGSM publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does LinuxGSM appear in Rust Metrics lists and filters?

Rust Metrics lists featuring LinuxGSM: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does LinuxGSM sit in the rankings?

Ranking for LinuxGSM: #15,975 on seven-day player hours, top 71% of all ranked servers.

What player count does LinuxGSM carry?

Reading for LinuxGSM: offline at this moment; last seen 23 days 23 hours ago.

Server

What location is LinuxGSM hosted in?

Reading: location. LinuxGSM gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 92.211.0.220:28015.

What Rust version is LinuxGSM on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by LinuxGSM. Matching protocol is required to join. Let Steam update your game.

How reliable is LinuxGSM, and is it online now?

Reading: offline. LinuxGSM last answered 23 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.

Rules and settings

How is LinuxGSM configured, and what rules are in force?

Check: gather rate. The name LinuxGSM does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is LinuxGSM on?

Check: map. Procedural, generated by the game, on LinuxGSM.

How to join

What do you do to join LinuxGSM?

Press F1 in Rust and enter client.connect 92.211.0.220:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.