Noah's Tailnet Duo
Offline 92.208.226.216:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 536/525
- 408/450
- 54/250
- 51/250
- 58/100
- 167/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Noah's Tailnet Duo follow?
Its rhythm cannot be told from the wipes of Noah's Tailnet Duo on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 37 days 14 hours ago.
Lists and filters
Which tags does Noah's Tailnet Duo carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Noah's Tailnet Duo. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Noah's Tailnet Duo?
Rust Metrics lists featuring Noah's Tailnet Duo: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Noah's Tailnet Duo sit in the rankings?
Player hours over seven days put Noah's Tailnet Duo at #13,230, in the top 58% of all ranked servers.
How full does Noah's Tailnet Duo get?
Noah's Tailnet Duo is not responding; status offline, last seen 36 days 22 hours ago.
Server
What location is Noah's Tailnet Duo hosted in?
Reading: location. Noah's Tailnet Duo gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 92.208.226.216:28015.
What Rust version is Noah's Tailnet Duo on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Noah's Tailnet Duo. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Noah's Tailnet Duo, and is it online?
Check: connection. Noah's Tailnet Duo is offline at this moment. Last contact was 36 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 September 2026, recorded by Rust Metrics.
Rules and settings
How is Noah's Tailnet Duo configured, and what rules are in force?
No gather rate appears in the name: Noah's Tailnet Duo. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Noah's Tailnet Duo?
The game generates a procedural map for Noah's Tailnet Duo.
Join
What do you do to join Noah's Tailnet Duo?
Check: join. Open Rust, press F1, then enter client.connect 92.208.226.216:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.