RUST METRICSFlight deck · live data
Data live Servers11,803 Players71,182 Populated3,639 Fresh wipes 3 h205 Scan5 min
‹ All servers92.208.173.21:28015
Offline Full Queue Fresh wipe Wipe due No query

My Server Name

Offline 92.208.173.21:28015 checked 19d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,215top 69%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Server Name follow?

Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 18 hours ago.

Tags

How should you read the tags on My Server Name?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from My Server Name. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Server Name?

On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Server Name hold among Rust servers?

Ranking for My Server Name: #15,215 on seven-day player hours, top 69% of all ranked servers.

How full does My Server Name get?

Status for My Server Name: offline. Last seen 19 days 17 hours ago.

Operator and location

Which location does My Server Name run from?

No region comes from My Server Name. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 92.208.173.21:28015.

What Rust version is My Server Name on?

Rust network protocol 2634 and build 167398 on Windows is the build My Server Name runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on My Server Name, and is it online?

Check: connection. My Server Name is offline at this moment. Last contact was 19 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 9 October 2026.

Map and rules

What rules does My Server Name enforce, and what are its settings?

Check: gather rate. The name My Server Name does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Server Name on?

The game generates a procedural map for My Server Name.

Connection

How can you get onto My Server Name?

Check: join. Open Rust, press F1, then enter client.connect 92.208.173.21:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.