Paradise
Offline 92.208.160.120:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 344/400
- 459/500
- 982/1000
- 48/100
- 983/1000
- 50/250
Quick answers
from the figures on this pageReset cycle
How often does Paradise wipe, and when?
The rhythm of Paradise's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 45 days 22 hours ago.
Tags
How should you read the tags on Paradise?
Tags published by Paradise, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Paradise?
These Rust Metrics lists carry Paradise: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Paradise hold among Rust servers?
Player hours over seven days put Paradise at #13,004, in the top – of all ranked servers.
What is the population on Paradise?
Reading for Paradise: offline at this moment; last seen 45 days 19 hours ago.
Operator and location
Where does Paradise sit?
No region comes from Paradise. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 92.208.160.120:28015.
What Rust version is Paradise on?
Rust network protocol 2633 and build 163794 on Windows is the build Paradise runs. Matching protocol is required to join. Let Steam update your game.
Is Paradise up, and how often does it stay up?
Check: connection. Paradise is offline at this moment. Last contact was 45 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on Paradise?
No gather rate appears in the name: Paradise. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Paradise?
Procedural map on Paradise, made by the game's generator.
Join
What do you do to join Paradise?
Press F1 in Rust and enter client.connect 92.208.160.120:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.