AloeSerVAC
Offline 92.125.136.253:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 169/250
- 108/200
- 16/250
- 15/250
- 16/100
- 21/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does AloeSerVAC follow?
Its rhythm cannot be told from the wipes of AloeSerVAC on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 10 days 22 hours ago.
Lists and filters
Which tags does AloeSerVAC carry, and what do they mean?
These are the tags AloeSerVAC publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show AloeSerVAC?
On Rust Metrics, AloeSerVAC sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does AloeSerVAC sit in the rankings?
Player hours over seven days put AloeSerVAC at #13,094, in the top 59% of all ranked servers.
What is the population on AloeSerVAC?
AloeSerVAC is not responding; status offline, last seen 8 days 11 hours ago.
Server details
What location is AloeSerVAC hosted in?
No region comes from AloeSerVAC. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 92.125.136.253:28015.
What Rust version is AloeSerVAC on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by AloeSerVAC. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on AloeSerVAC, and is it online?
Reading: offline. AloeSerVAC last answered 8 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 20 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on AloeSerVAC?
Reading the name gives no gather rate for AloeSerVAC. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
Which map is live on AloeSerVAC?
Check: map. Procedural, generated by the game, on AloeSerVAC.
How to join
How do you connect to AloeSerVAC?
Press F1 in Rust and enter client.connect 92.125.136.253:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.