RUST METRICSFlight deck · live data
Data live Servers11,837 Players92,814 Populated3,817 Fresh wipes 3 h496 Scan5 min
‹ All servers92.118.207.131:28147
Online Full Queue Fresh wipe Wipe due No query

Donay Test

Online 92.118.207.131:28147 checked 8m ago

COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 216 SERVER FPS

Server fps

48 h low 159 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,263 ×1000

Entities

48 h range 96,079–98,551 · memory 4,578 MB
1239 ET SINCE RESTART 8D 03H

Uptime

8 days 3 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,268top 68%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Memory4,578MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:43 UTC8d ago 1 – running 0
Thu 15 Oct, 11:34 UTC14d ago 0 – 6.2 days 0
Thu 1 Oct, 10:04 UTC28d ago 3 halved by day 1 14.1 days 1
Wed 30 Sep, 13:27 UTC29d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Donay Test when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does Donay Test follow?

There is no next wipe to predict: Donay Test wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 8 days 5 hours ago the current world was made.

Lists and filters

Which tags does Donay Test carry, and what do they mean?

Tags published by Donay Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Donay Test?

These Rust Metrics lists carry Donay Test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Donay Test sit in the rankings?

Ranking for Donay Test: #15,268 on seven-day player hours, top 68% of all ranked servers.

What is the population on Donay Test?

Current headcount on Donay Test: 0 players, 40 slots available. Check: player average. 0 over the last seven days.

Server details

Which location does Donay Test run from?

No region comes from Donay Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 92.118.207.131:28147.

What Rust version is Donay Test on?

Reading: Donay Test, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Donay Test?

Reading: 205 server fps on average across the last 48 hours. It never dropped below 159. Check: entities. The peak was 98,551, counting buildings, deployables and the rest of the world. Memory peak: 4,830 MB. Expect lag when fps falls and entities climb.

What is the uptime on Donay Test, and is it online?

Donay Test reports online. Status: normal. Reading: uptime. About 8 days 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 30 September 2026.

Map and rules

How is Donay Test configured, and what rules are in force?

Check: gather rate. The name Donay Test does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Donay Test on?

From seed 1558127509, the game generates the procedural map on Donay Test. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Donay Test?

To join: start Rust, press F1 and type client.connect 92.118.207.131:28147. Or press Launch Rust here and Steam opens the game and connects you. https://pineriver.dk is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.