RUST METRICSFlight deck · live data
Data live Servers11,614 Players33,332 Populated2,810 Fresh wipes 3 h68 Scan5 min
‹ All servers92.118.18.116:28015
Offline Full Queue Fresh wipe Wipe due No query

LOW.MS RAM test E

Offline 92.118.18.116:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,341top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does LOW.MS RAM test E follow?

The rhythm of LOW.MS RAM test E's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 8 hours ago the current world was made.

Lists and filters

How should you read the tags on LOW.MS RAM test E?

These are the tags LOW.MS RAM test E publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does LOW.MS RAM test E appear in Rust Metrics lists and filters?

Rust Metrics lists featuring LOW.MS RAM test E: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does LOW.MS RAM test E sit in the rankings?

Ranking for LOW.MS RAM test E: #15,341 on seven-day player hours, top 69% of all ranked servers.

What is the population on LOW.MS RAM test E?

Reading for LOW.MS RAM test E: offline at this moment; last seen 5 days 5 hours ago. A seven-day average of 0 players is the reading.

Server

Which location does LOW.MS RAM test E run from?

No region comes from LOW.MS RAM test E. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 92.118.18.116:28015.

What Rust version is LOW.MS RAM test E on?

Rust network protocol 2635 and build 168909 on Windows is the build LOW.MS RAM test E runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is LOW.MS RAM test E, and is it online now?

Check: connection. LOW.MS RAM test E is offline at this moment. Last contact was 5 days 5 hours ago. Reading: 2% uptime over the last 5 full days. It was up 2 of 120 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.

Rules and settings

What settings and rules apply on LOW.MS RAM test E?

Reading the name gives no gather rate for LOW.MS RAM test E. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is LOW.MS RAM test E on?

Check: map. Procedural, size 4,000, seed 1115471408, generated by the game on LOW.MS RAM test E. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

Join

How do you connect to LOW.MS RAM test E?

To join: start Rust, press F1 and type client.connect 92.118.18.116:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.