RUST METRICSFlight deck · live data
Data live Servers11,649 Players46,616 Populated3,134 Fresh wipes 3 h110 Scan5 min
‹ All servers92.118.16.102:28015
Offline Full Queue Fresh wipe Wipe due No query

JW Test 2

Offline 92.118.16.102:28015 checked 24d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,988top 71%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:28 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on JW Test 2 when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

When does JW Test 2 wipe?

Its rhythm cannot be told from the wipes of JW Test 2 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 1 hours ago.

Tags

How should you read the tags on JW Test 2?

Tags published by JW Test 2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; v2392 (Protocol): Protocol 2392: join only on the same game version; cs83261 (Build): Game build reading: 83261; ptrak (Networking): RakNet carries the traffic, as standard for Rust; h4706bc2e (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does JW Test 2 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring JW Test 2: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all.

Population

What position does JW Test 2 hold among Rust servers?

Ranking for JW Test 2: #15,988 on seven-day player hours, top 71% of all ranked servers.

How full does JW Test 2 get?

JW Test 2 is not responding; status offline, last seen 24 days 1 hours ago.

Server

What location is JW Test 2 hosted in?

No region tag on JW Test 2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 92.118.16.102:28015.

What Rust version is JW Test 2 on?

Reading: JW Test 2, Rust network protocol 2392 and build 83261, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on JW Test 2, and is it online?

Check: connection. JW Test 2 is offline at this moment. Last contact was 24 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does JW Test 2 enforce, and what are its settings?

No gather rate appears in the name: JW Test 2. The group limit is not published. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is JW Test 2 on?

Size 3,000 and seed 2101864330: the game generates the procedural map on JW Test 2 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to JW Test 2?

Press F1 in Rust and enter client.connect 92.118.16.102:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,v2392,h4706bc2e,stok,gmrust,cs83261

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
v2392
Protocol Protocol 2392: join only on the same game version.
cs83261
Build Game build reading: 83261.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Other

h4706bc2e
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.