Rust
Offline 92.116.185.219:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 453/475
- 376/375
- 48/250
- 32/250
- 48/100
- 149/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust follow?
To tell the rhythm of Rust, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 1 hours ago.
Tags
Which tags does Rust carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust?
On Rust Metrics, Rust sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Rust hold among Rust servers?
Ranking for Rust: #15,180 on seven-day player hours, top 70% of all ranked servers.
How full does Rust get?
Reading for Rust: offline at this moment; last seen 12 days 14 hours ago.
Operator and location
What location is Rust hosted in?
Reading: location. Rust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 92.116.185.219:28015.
What Rust version is Rust on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Rust. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Rust, and is it online?
Check: connection. Rust is offline at this moment. Last contact was 12 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Rust enforce, and what are its settings?
Reading the name gives no gather rate for Rust. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust?
Check: map. Procedural, generated by the game, on Rust.
Connection
How do you connect to Rust?
Press F1 in Rust and enter client.connect 92.116.185.219:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.