Rust
Offline 92.116.185.158:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/250
- 96/200
- 15/250
- 17/250
- 12/100
- 17/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rust follow?
The rhythm of Rust's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 17 hours ago.
Lists and filters
Which tags does Rust carry, and what do they mean?
Tags published by Rust, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust?
Rust Metrics lists featuring Rust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Rust sit in the rankings?
Ranking for Rust: #15,868 on seven-day player hours, top 72% of all ranked servers.
What is the population on Rust?
Rust is not responding; status offline, last seen 19 days 9 hours ago.
Server
What location is Rust hosted in?
No region comes from Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 92.116.185.158:28015.
What Rust version is Rust on?
Reading: Rust, Rust network protocol 2634 and build 167398, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Rust, and is it online now?
Rust reports offline. The last reading came 19 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Settings and map
What rules does Rust enforce, and what are its settings?
Reading the name gives no gather rate for Rust. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust on?
The game generates a procedural map for Rust.
Join
What do you do to join Rust?
Press F1 in Rust and enter client.connect 92.116.185.158:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.