Solo Rust
Offline 92.116.139.109:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 344/400
- 459/500
- 982/1000
- 48/100
- 983/1000
- 50/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does Solo Rust follow?
Its rhythm cannot be told from the wipes of Solo Rust on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 43 days 21 hours ago.
Lists and filters
Which tags does Solo Rust carry, and what do they mean?
These are the tags Solo Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Solo Rust?
These Rust Metrics lists carry Solo Rust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Solo Rust sit in the rankings?
Ranking for Solo Rust: #13,334 on seven-day player hours, top – of all ranked servers.
How full does Solo Rust get?
Status for Solo Rust: offline. Last seen 43 days 17 hours ago.
Server details
Where does Solo Rust sit?
No region tag on Solo Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 92.116.139.109:28015.
What Rust version is Solo Rust on?
Rust network protocol 2633 and build 163794 on Linux is the build Solo Rust runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Solo Rust, and is it online?
Reading: offline. Solo Rust last answered 43 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.
Map and rules
How is Solo Rust configured, and what rules are in force?
No gather rate appears in the name: Solo Rust. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC off, Valve's system.
Which map is live on Solo Rust?
Procedural map on Solo Rust, made by the game's generator.
Join
How do you connect to Solo Rust?
To join: start Rust, press F1 and type client.connect 92.116.139.109:28015. Or press Launch Rust here and Steam opens the game and connects you.