Solo Rust
Offline 92.116.137.106:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/250
- 89/200
- 230/250
- 7/100
- 279/325
- 277/275
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Solo Rust follow?
Its rhythm cannot be told from the wipes of Solo Rust on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 44 days 7 hours ago the current world was made.
Lists and filters
How should you read the tags on Solo Rust?
These are the tags Solo Rust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Solo Rust?
These Rust Metrics lists carry Solo Rust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Solo Rust hold among Rust servers?
Ranking for Solo Rust: #13,337 on seven-day player hours, top – of all ranked servers.
How full does Solo Rust get?
Reading for Solo Rust: offline at this moment; last seen 44 days 2 hours ago.
Operator and location
What location is Solo Rust hosted in?
No region tag on Solo Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 92.116.137.106:28015.
What Rust version is Solo Rust on?
Rust network protocol 2633 and build 163794 on Linux is the build Solo Rust runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Solo Rust, and is it online?
Reading: offline. Solo Rust last answered 44 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Solo Rust enforce, and what are its settings?
No gather rate appears in the name: Solo Rust. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.
Which map is live on Solo Rust?
The game generates a procedural map for Solo Rust.
How to join
How can you get onto Solo Rust?
Check: join. Open Rust, press F1, then enter client.connect 92.116.137.106:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.