Meow_v4
Offline 91.97.108.71:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
What wipe timing does Meow_v4 follow?
The rhythm of Meow_v4's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 40 days 5 hours ago the current world was made.
Tags
How should you read the tags on Meow_v4?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Meow_v4. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Meow_v4 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Meow_v4: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Meow_v4 hold among Rust servers?
Player hours over seven days put Meow_v4 at #13,187, in the top 61% of all ranked servers.
How full does Meow_v4 get?
Reading for Meow_v4: offline at this moment; last seen 34 days 22 hours ago.
Operator and location
Which location does Meow_v4 run from?
No region tag on Meow_v4. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 91.97.108.71:28015.
What Rust version is Meow_v4 on?
Reading: Meow_v4, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Meow_v4, and is it online now?
Check: connection. Meow_v4 is offline at this moment. Last contact was 34 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.
Map and rules
How is Meow_v4 configured, and what rules are in force?
Check: gather rate. The name Meow_v4 does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Meow_v4?
The game generates a procedural map for Meow_v4.
Join
How can you get onto Meow_v4?
Check: join. Open Rust, press F1, then enter client.connect 91.97.108.71:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.