Name of Server as Shown on the Client Server List
Offline 91.61.72.97:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Name of Server as Shown on the Client Server List follow?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 15 days 20 hours ago the current world was made.
Lists and filters
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
These are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167603 (Build): Game build reading: 167603; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?
These Rust Metrics lists carry Name of Server as Shown on the Client Server List: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Name of Server as Shown on the Client Server List hold among Rust servers?
Player hours over seven days put Name of Server as Shown on the Client Server List at #14,444, in the top 66% of all ranked servers.
What player count does Name of Server as Shown on the Client Server List carry?
Status for Name of Server as Shown on the Client Server List: offline. Last seen 15 days 20 hours ago.
Server
Where does Name of Server as Shown on the Client Server List sit?
Reading: location. Name of Server as Shown on the Client Server List gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.61.72.97:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Version check: Rust network protocol 2635 and build 167603 on Windows, run by Name of Server as Shown on the Client Server List. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Reading: offline. Name of Server as Shown on the Client Server List last answered 15 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 12 October 2026.
Map and rules
What rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?
Reading the name gives no gather rate for Name of Server as Shown on the Client Server List. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Name of Server as Shown on the Client Server List?
Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.
Connection
What do you do to join Name of Server as Shown on the Client Server List?
Press F1 in Rust and enter client.connect 91.61.72.97:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.