w
Offline 91.58.68.125:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
What wipe timing does w follow?
Its rhythm cannot be told from the wipes of w on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 2 hours ago.
Lists and filters
How should you read the tags on w?
Tags published by w, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167819 (Build): Build 167819; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show w?
Rust Metrics lists featuring w: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does w sit in the rankings?
Ranking for w: #15,092 on seven-day player hours, top 70% of all ranked servers.
What player count does w carry?
Reading for w: offline at this moment; last seen 12 days 22 hours ago.
Server details
What location is w hosted in?
No region tag on w. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.58.68.125:28015.
What Rust version is w on?
Rust network protocol 2635 and build 167819 on Windows is the build w runs. Matching protocol is required to join. Let Steam update your game.
How reliable is w, and is it online now?
Reading: offline. w last answered 12 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 October 2026.
Map and rules
What rules does w enforce, and what are its settings?
Check: gather rate. The name w does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is w on?
Procedural map on w, made by the game's generator.
Connection
How do you connect to w?
Check: join. Open Rust, press F1, then enter client.connect 91.58.68.125:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.