ServerMy
Offline 91.221.252.35:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:06 UTC23d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 623/725
- 477/525
- 61/250
- 47/250
- 148/225
- 255/250
Quick answers
from the figures on this pageWipe timing
What wipe timing does ServerMy follow?
To tell the rhythm of ServerMy, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 16 hours ago the current world was made.
Tag meanings
Which tags does ServerMy carry, and what do they mean?
Tags published by ServerMy, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show ServerMy?
On Rust Metrics, ServerMy sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does ServerMy sit in the rankings?
Player hours over seven days put ServerMy at #13,646, in the top 62% of all ranked servers.
What player count does ServerMy carry?
ServerMy is not responding; status offline, last seen 17 days 11 hours ago.
Server details
What location is ServerMy hosted in?
Reading: location. ServerMy gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.221.252.35:28015.
What Rust version is ServerMy on?
Reading: ServerMy, Rust network protocol 2634 and build 167398, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is ServerMy, and is it online now?
Check: connection. ServerMy is offline at this moment. Last contact was 17 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.
Rules and settings
What rules does ServerMy enforce, and what are its settings?
Check: gather rate. The name ServerMy does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on ServerMy?
The game generates a procedural map for ServerMy.
Join
What do you do to join ServerMy?
Check: join. Open Rust, press F1, then enter client.connect 91.221.252.35:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.