My Server Name
Offline 91.201.174.115:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 468/525
- 28/250
- 48/250
- 223/275
- 83/200
- 93/150
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Server Name follow?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 11 days 7 hours ago the current world was made.
Tags
How should you read the tags on My Server Name?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server Name?
On Rust Metrics, My Server Name sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #13,729 on seven-day player hours, top 63% of all ranked servers.
How full does My Server Name get?
My Server Name is not responding; status offline, last seen 10 days 12 hours ago.
Server details
What location is My Server Name hosted in?
Reading: location. My Server Name gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 91.201.174.115:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is My Server Name up, and how often does it stay up?
Check: connection. My Server Name is offline at this moment. Last contact was 10 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 17 October 2026.
Map and rules
What rules does My Server Name enforce, and what are its settings?
No gather rate appears in the name: My Server Name. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Server Name?
Procedural map on My Server Name, made by the game's generator.
How to join
How do you connect to My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 91.201.174.115:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.