RUST METRICSFlight deck · live data
Data live Servers11,878 Players98,796 Populated3,935 Fresh wipes 3 h404 Scan5 min
‹ All servers91.199.160.50:28295
Offline Full Queue Fresh wipe Wipe due No query

RMG-Local-Demo

Offline 91.199.160.50:28295 checked 39d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,247no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does RMG-Local-Demo wipe, and when?

To tell the rhythm of RMG-Local-Demo, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 39 days 22 hours ago.

Tag meanings

How should you read the tags on RMG-Local-Demo?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from RMG-Local-Demo. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RMG-Local-Demo appear in Rust Metrics lists and filters?

On Rust Metrics, RMG-Local-Demo sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does RMG-Local-Demo hold among Rust servers?

Ranking for RMG-Local-Demo: #13,247 on seven-day player hours, top – of all ranked servers.

What player count does RMG-Local-Demo carry?

Status for RMG-Local-Demo: offline. Last seen 39 days 22 hours ago.

Server

Where does RMG-Local-Demo sit?

No region comes from RMG-Local-Demo. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.199.160.50:28295.

What Rust version is RMG-Local-Demo on?

Rust network protocol 2633 and build 164530 on Windows is the build RMG-Local-Demo runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on RMG-Local-Demo, and is it online?

RMG-Local-Demo reports offline. The last reading came 39 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.

Rules and settings

What settings and rules apply on RMG-Local-Demo?

No gather rate appears in the name: RMG-Local-Demo. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.

How to join

How can you get onto RMG-Local-Demo?

Press F1 in Rust and enter client.connect 91.199.160.50:28295. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build reading: 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.