RMG-Local-Demo
Offline 91.199.160.50:28295 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 381/425
- 466/500
- 986/1000
- 58/100
- 984/1000
- 27/250
Quick answers
from the figures on this pageReset cycle
How often does RMG-Local-Demo wipe, and when?
To tell the rhythm of RMG-Local-Demo, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 39 days 22 hours ago.
Tag meanings
How should you read the tags on RMG-Local-Demo?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from RMG-Local-Demo. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RMG-Local-Demo appear in Rust Metrics lists and filters?
On Rust Metrics, RMG-Local-Demo sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does RMG-Local-Demo hold among Rust servers?
Ranking for RMG-Local-Demo: #13,247 on seven-day player hours, top – of all ranked servers.
What player count does RMG-Local-Demo carry?
Status for RMG-Local-Demo: offline. Last seen 39 days 22 hours ago.
Server
Where does RMG-Local-Demo sit?
No region comes from RMG-Local-Demo. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.199.160.50:28295.
What Rust version is RMG-Local-Demo on?
Rust network protocol 2633 and build 164530 on Windows is the build RMG-Local-Demo runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RMG-Local-Demo, and is it online?
RMG-Local-Demo reports offline. The last reading came 39 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.
Rules and settings
What settings and rules apply on RMG-Local-Demo?
No gather rate appears in the name: RMG-Local-Demo. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
How to join
How can you get onto RMG-Local-Demo?
Press F1 in Rust and enter client.connect 91.199.160.50:28295. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.