RUST METRICSFlight deck · live data
Data live Servers11,716 Players55,754 Populated3,252 Fresh wipes 3 h168 Scan5 min
‹ All servers91.197.6.118:20710
Offline Full Queue Fresh wipe Wipe due No query

A MineStrator Hosted Rust Server

Offline 91.197.6.118:20710 checked 44d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,049no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does A MineStrator Hosted Rust Server follow?

The rhythm of A MineStrator Hosted Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 16 hours ago.

Lists and filters

How should you read the tags on A MineStrator Hosted Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): The server runs game build 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from A MineStrator Hosted Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does A MineStrator Hosted Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring A MineStrator Hosted Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does A MineStrator Hosted Rust Server hold among Rust servers?

Player hours over seven days put A MineStrator Hosted Rust Server at #15,049, in the top – of all ranked servers.

What player count does A MineStrator Hosted Rust Server carry?

Status for A MineStrator Hosted Rust Server: offline. Last seen 44 days 21 hours ago.

Server details

Where does A MineStrator Hosted Rust Server sit?

Reading: location. A MineStrator Hosted Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 91.197.6.118:20710.

What Rust version is A MineStrator Hosted Rust Server on?

Rust network protocol 2633 and build 163493 on Linux is the build A MineStrator Hosted Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is A MineStrator Hosted Rust Server up, and how often does it stay up?

Check: connection. A MineStrator Hosted Rust Server is offline at this moment. Last contact was 44 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on A MineStrator Hosted Rust Server?

No gather rate appears in the name: A MineStrator Hosted Rust Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A MineStrator Hosted Rust Server?

The game generates a procedural map for A MineStrator Hosted Rust Server.

Connection

How do you connect to A MineStrator Hosted Rust Server?

Press F1 in Rust and enter client.connect 91.197.6.118:20710. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163493
Build The server runs game build 163493.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.