RUST METRICSFlight deck · live data
Data live Servers11,644 Players39,744 Populated2,959 Fresh wipes 3 h76 Scan5 min
‹ All servers91.133.2.224:28015
Offline Full Queue Fresh wipe Wipe due No query

myserver

Offline 91.133.2.224:28015 checked 6h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#7,922top 36%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75114:0015:0016:0018:0019:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:55 UTC3d ago 1 – running 0
Fri 23 Oct, 17:04 UTC4d ago 0 – 1.1 days 1
Fri 16 Oct, 18:41 UTC11d ago 1 halved by day 1 6.9 days 0
Fri 2 Oct, 16:28 UTC25d ago 1 held half 14.1 days 0
Fri 2 Oct, 09:59 UTC25d ago 1 – 0.3 days 0
Thu 1 Oct, 13:19 UTC26d ago 1 – 0.9 days 0
Tue 29 Sep, 14:58 UTC28d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on myserver?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 23 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it didn't.

How often does myserver wipe, and when?

No next wipe can be predicted for myserver, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 3 days 7 hours ago the current world was made.

Tags

How should you read the tags on myserver?

These are the tags myserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does myserver appear in Rust Metrics lists and filters?

Rust Metrics lists featuring myserver: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does myserver hold among Rust servers?

Ranking for myserver: #7,922 on seven-day player hours, top 36% of all ranked servers.

What is the population on myserver?

Reading for myserver: offline at this moment; last seen 6 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 15:00 UTC, 1 players on average.

Operator and location

Which location does myserver run from?

Reading: location. myserver gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 91.133.2.224:28015.

What Rust version is myserver on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by myserver. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on myserver, and is it online?

myserver reports offline. The last reading came 6 hours ago. Uptime for the last 7 full days: 40 of 168 hours, or 24%. Check: first contact. Rust Metrics logged it on 28 September 2026.

Map and rules

What rules does myserver enforce, and what are its settings?

Reading the name gives no gather rate for myserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on myserver?

Procedural map on myserver, made by the game's generator.

Connection

What do you do to join myserver?

Press F1 in Rust and enter client.connect 91.133.2.224:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.