A Rust Server
Online 91.121.56.109:25570 checked 13m ago
Server instruments
last reading Fri 04:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 212 · below 20 is lag, below 10 is badEntities
48 h range 45,052–47,393 · memory 2,534 MBUptime
8 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 81/250
- 109/200
- 210/250
- 12/100
- 245/275
- 466/475
Quick answers
from the figures on this pageWipe timing
What wipe timing does A Rust Server follow?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 13 hours ago the current world was made.
Lists and filters
How should you read the tags on A Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Rust Server?
Rust Metrics lists featuring A Rust Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does A Rust Server hold among Rust servers?
Player hours over seven days put A Rust Server at #15,273, in the top 69% of all ranked servers.
What player count does A Rust Server carry?
Current headcount on A Rust Server: 0 players, 50 slots available. A seven-day average of 0 players is the reading.
Server details
Which location does A Rust Server run from?
No region comes from A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.121.56.109:25570.
What Rust version is A Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is the build A Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on A Rust Server within range?
Reading: 228 server fps on average across the last 48 hours. It never dropped below 212. Peak entity count: 47,393. Buildings, deployables and all else included. Memory peak: 2,786 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is A Rust Server, and is it online now?
Reading: online. A Rust Server answers right now. By its reported uptime, the last restart was roughly 8 days 15 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 20 October 2026.
Rules and settings
What rules does A Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for A Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is A Rust Server on?
Check: map. Procedural, size 3,000, seed 1, generated by the game on A Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto A Rust Server?
Press F1 in Rust and enter client.connect 91.121.56.109:25570. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://playsafe.dev.