RUST METRICSFlight deck · live data
Data live Servers11,696 Players45,884 Populated3,156 Fresh wipes 3 h101 Scan5 min
‹ All servers91.108.1.123:28015
Offline Full Queue Fresh wipe Wipe due No query

test

Offline 91.108.1.123:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 1 /75

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#9,824top 44%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does test follow?

The rhythm of test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 4 hours ago.

Tag meanings

How should you read the tags on test?

Tags published by test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does test appear in Rust Metrics lists and filters?

These Rust Metrics lists carry test: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does test hold among Rust servers?

Player hours over seven days put test at #9,824, in the top 44% of all ranked servers.

What is the population on test?

Reading for test: offline at this moment; last seen 5 days 15 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server details

What location is test hosted in?

No region comes from test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 91.108.1.123:28015.

What Rust version is test on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by test. To get in, your game needs the same protocol; Steam applies the update.

Is test up, and how often does it stay up?

Check: connection. test is offline at this moment. Last contact was 5 days 15 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Map and rules

What rules does test enforce, and what are its settings?

Check: gather rate. The name test does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on test?

Procedural map on test, made by the game's generator.

Join

How do you connect to test?

To join: start Rust, press F1 and type client.connect 91.108.1.123:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players 75 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.