vanillatest
Offline 91.1.96.152:28025 checked 14h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 530/575
- 358/400
- 36/250
- 44/250
- 152/200
- 79/100
Quick answers
from the figures on this pageWipe timing
When does vanillatest wipe?
Its rhythm cannot be told from the wipes of vanillatest on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 32 days 13 hours ago.
Tags
Which tags does vanillatest carry, and what do they mean?
These are the tags vanillatest publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does vanillatest appear in Rust Metrics lists and filters?
These Rust Metrics lists carry vanillatest: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does vanillatest sit in the rankings?
Player hours over seven days put vanillatest at #14,839, in the top 67% of all ranked servers.
What is the population on vanillatest?
vanillatest is not responding; status offline, last seen 14 hours ago. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 18:00 UTC, averaging 0 players at that hour.
Operator and location
Which location does vanillatest run from?
No region comes from vanillatest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 91.1.96.152:28025.
What Rust version is vanillatest on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by vanillatest. Matching protocol is required to join. Let Steam update your game.
What is the uptime on vanillatest, and is it online?
Reading: offline. vanillatest last answered 14 hours ago. Uptime for the last 1 full day: 7 of 24 hours, or 29%. The first sighting on Rust Metrics was 26 October 2026.
Rules and settings
What settings and rules apply on vanillatest?
Reading the name gives no gather rate for vanillatest. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is vanillatest on?
The game generates a procedural map for vanillatest.
Join
What do you do to join vanillatest?
Press F1 in Rust and enter client.connect 91.1.96.152:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.