RUST METRICSFlight deck · live data
Data live Servers11,682 Players55,436 Populated3,376 Fresh wipes 3 h102 Scan5 min
‹ All servers91.1.96.152:28025
Offline Full Queue Fresh wipe Wipe due No query

vanillatest

Offline 91.1.96.152:28025 checked 14h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,839top 67%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75118:0020:0023:0001:0018:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does vanillatest wipe?

Its rhythm cannot be told from the wipes of vanillatest on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 32 days 13 hours ago.

Tags

Which tags does vanillatest carry, and what do they mean?

These are the tags vanillatest publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does vanillatest appear in Rust Metrics lists and filters?

These Rust Metrics lists carry vanillatest: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does vanillatest sit in the rankings?

Player hours over seven days put vanillatest at #14,839, in the top 67% of all ranked servers.

What is the population on vanillatest?

vanillatest is not responding; status offline, last seen 14 hours ago. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 18:00 UTC, averaging 0 players at that hour.

Operator and location

Which location does vanillatest run from?

No region comes from vanillatest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 91.1.96.152:28025.

What Rust version is vanillatest on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by vanillatest. Matching protocol is required to join. Let Steam update your game.

What is the uptime on vanillatest, and is it online?

Reading: offline. vanillatest last answered 14 hours ago. Uptime for the last 1 full day: 7 of 24 hours, or 29%. The first sighting on Rust Metrics was 26 October 2026.

Rules and settings

What settings and rules apply on vanillatest?

Reading the name gives no gather rate for vanillatest. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is vanillatest on?

The game generates a procedural map for vanillatest.

Join

What do you do to join vanillatest?

Press F1 in Rust and enter client.connect 91.1.96.152:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players The server holds 4 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.