perf-tests-local
Offline 91.1.111.20:28185 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 11:00 UTC38d ago | 0 | – | running | 0 |
| Sat 19 Sep, 13:35 UTC39d ago | 0 | – | 0.9 days | 0 |
| Thu 17 Sep, 06:31 UTC42d ago | 0 | – | 2.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 258/250
- 191/225
- 21/250
- 22/250
- 22/100
- 91/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on perf-tests-local?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does perf-tests-local wipe, and when?
No next wipe can be predicted for perf-tests-local, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 38 days 20 hours ago the current world was made.
Tags
How should you read the tags on perf-tests-local?
Tags published by perf-tests-local, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): Game build reading: 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show perf-tests-local?
On Rust Metrics, perf-tests-local sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does perf-tests-local hold among Rust servers?
Player hours over seven days put perf-tests-local at #15,516, in the top – of all ranked servers.
What player count does perf-tests-local carry?
Status for perf-tests-local: offline. Last seen 38 days 20 hours ago.
Server
Which location does perf-tests-local run from?
Reading: location. perf-tests-local gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 91.1.111.20:28185.
What Rust version is perf-tests-local on?
Version check: Rust network protocol 2633 and build 163493 on Windows, run by perf-tests-local. Matching protocol is required to join. Let Steam update your game.
Is perf-tests-local up, and how often does it stay up?
perf-tests-local reports offline. The last reading came 38 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Rules and settings
How is perf-tests-local configured, and what rules are in force?
No gather rate appears in the name: perf-tests-local. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is perf-tests-local on?
Check: map. Procedural, generated by the game, on perf-tests-local.
Join
How can you get onto perf-tests-local?
To join: start Rust, press F1 and type client.connect 91.1.111.20:28185. Or press Launch Rust here and Steam opens the game and connects you.