Development Server
Offline 90.47.20.251:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:42 UTC19d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 295/300
- 256/250
- 27/250
- 22/250
- 38/100
- 123/200
Quick answers
from the figures on this pageWipe schedule
What happens on Development Server when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Development Server wipe, and when?
The rhythm of Development Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 19 days 10 hours ago.
Tags
How should you read the tags on Development Server?
These are the tags Development Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Development Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Development Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Development Server sit in the rankings?
Ranking for Development Server: #12,968 on seven-day player hours, top 59% of all ranked servers.
What player count does Development Server carry?
Status for Development Server: offline. Last seen 11 days 15 hours ago.
Server
Which location does Development Server run from?
Reading: location. Development Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 90.47.20.251:28015.
What Rust version is Development Server on?
Rust network protocol 2634 and build 167398 on Windows is the build Development Server runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Development Server, and is it online now?
Development Server reports offline. The last reading came 11 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 3 October 2026.
Map and rules
What settings and rules apply on Development Server?
No gather rate appears in the name: Development Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Development Server?
Check: map. Procedural, generated by the game, on Development Server.
Join
How can you get onto Development Server?
Check: join. Open Rust, press F1, then enter client.connect 90.47.20.251:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.